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Re-Draw Logo As SVG (#1544)
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.github/workflows/ci.yml

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@@ -48,6 +48,7 @@ jobs:
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--exclude 'https://www.patreon.com'
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--exclude 'https://gamedev.social'
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--exclude 'dev.epicgames.com'
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--exclude-path 'assets/logo/readme.md'
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${{ steps.changed-files.outputs.changed_files }}
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- name: Install Zola
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run: |

assets/logo/readme.md

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# Logo
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The vectorized logo is a re-drawn version based on
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[@shmutalov](https://github.com/shmutalov)'s [original, rasterized version](https://github.com/rust-gamedev/wg/issues/4).
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It incorporates the official [rust-logo-gear-only.svg](https://github.com/rust-lang/rust-artwork/blob/master/logo/rust-logo-gear-only.svg).
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## Exporting
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The various exported PNG's in [static](../static/) can be found in [rust-gamedev-logo-raw.svg](./rust-gamedev-logo-raw.svg) as individual (Inkscape) pages.
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After exporting be sure to run `svgo` on the exported SVG and `optipng` on the exported PNGs.

assets/logo/rust-gamedev-logo-raw.svg

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static/android-chrome-192x192.png

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static/android-chrome-512x512.png

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static/apple-touch-icon.png

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static/favicon-16x16.png

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static/favicon-32x32.png

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static/favicon.svg

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static/logo.png

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