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Indeed, this compensation has not yet been implemented. The Explicitly Represented Polygon (ERP) wall boundary model (Mitsume et al., 2015) is adopted in the code. This model is fast, as it only requires the closest triangle for all calculations of each partilce, and is accurate for flat planes. However, the lack of neighbors on the corners leads to inaccurate pressures. Notwithstanding, the forces between particle and triangles are OK, as provided in my work using WC-MPS. For the semi-implicit MPS the forces are also OK. Some work has been proposed to remedy this, although they are more time-consuming:
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the animation seems not good, maybe the compensation work is not finished yet?
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