In `BezierGrindingSurfacing::generateTrajectory` if the `vtkStripper` (after slicing) has more than 1 line we need to handle that case carefully. It means that either there is a bug elsewhere or simply that the mesh has a hole. We need to handle this case both for the grinding/extrication lines. Possible cases: - Grinding line has multiple lines, extrication has 1 line - Grinding line has 1 line, extrication has multiple lines - Both grinding/extrication have more than 1 line