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Publish version 2.1.0
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CHANGELOG.md

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## Version 2.1.0 ( 2017-11-14 )
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- Added ScreenManager.publish which allows sending events to other screens on the stack
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- Updated error message for invalid screens
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## Version 2.0.1 ( 2017-02-19 )
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- Changed init function to perform a switch action
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- Fix draw and update callbacks not being registered when not providing a callback table

README.md

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# ScreenManager
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[![Version](https://img.shields.io/badge/Version-2.0.1-blue.svg)](https://github.com/rm-code/screenmanager/releases/latest)
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[![Version](https://img.shields.io/badge/Version-2.1.0-blue.svg)](https://github.com/rm-code/screenmanager/releases/latest)
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[![LOVE](https://img.shields.io/badge/L%C3%96VE-0.10.2-EA316E.svg)](http://love2d.org/)
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[![License](http://img.shields.io/badge/Licence-zlib-brightgreen.svg)](LICENSE.md)
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ScreenManager.lua

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-- @module ScreenManager
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--
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local ScreenManager = {
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_VERSION = '2.0.1',
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_VERSION = '2.1.0',
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_DESCRIPTION = 'Screen/State Management for the LÖVE framework',
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_URL = 'https://github.com/rm-code/screenmanager/',
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}

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