Paragon GAS (P-GAS) is a gameplay ability system sample that teaches developers how to use several of Unreal Engine features together to build a GAS-powered combat system using free FAB store assets.
Unreal Engine Version: 5.6.1
NOTE: This is a sample project and does not represent a completed game.
- Gameplay Ability System and Gameplay Tags
- Gameplay Ability System Combat System
- StateTree (with EQS)
- Custom Tools (New Item Menu Category, New Items, and Editor)
- Custom Subsystems
- Thread Safe Animation
- Custom Anim Notifiers (Windowing, etc.)
- Motion Matching
- Paragon: Wukong (https://www.fab.com/listings/27054d0c-c26e-4fe3-b6f9-fa778dfcb8b6)
- Paragon: Countess (https://www.fab.com/listings/0bf014eb-f2ed-4029-adda-81a855eb5220)
- Paragon: Sparrow (https://www.fab.com/listings/7d76ddf0-d9ce-4d00-939e-d72793534d01)
- Paragon: Twinblast (https://www.fab.com/listings/9fa88852-5711-42e1-94fa-2491498a64da)
- Seven Swords (https://www.fab.com/listings/9184a25a-4124-4b3f-8909-f7d2c6104c8e)
- Kunai (https://www.fab.com/listings/bd0e0b2a-46c8-4f98-8df9-c8131a16a433)
- Free Realistic Sword Sound Effects Pack (https://www.fab.com/listings/041c5773-f40e-4ae6-bb8b-8a3f36b20c27)
- Mixamo Animations
In version 5.6 used the following:
- p.Chaos.EnableAsyncInitBody = true
- LevelStreaming.AllowIncrementalPreRegisterComponents = true
- LevelStreaming.AllowIncrementalPreUnRegisterComponents = true