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The N3Store.removeQuads
function is not reporting any error when a quad is not successfully removed from the store.
This function just calls the N3Store.removeQuad
function without taking into account its return value (true/false).
The N3Store.removeQuads
function should throw an error or return something to inform that the operation failed partially or totally.
Maybe this function should check that all the quads exists in the store before to delete them.
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