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Resizable window #31

Closed Answered by JeffM2501
dougreichard asked this question in Q&A
Aug 31, 2023 · 4 comments · 2 replies
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This was due to a change that was made in how the frame buffer size was gotten. I have reverted that change back to older code that calls GLFW directly instead of asking rlgl for the info. This seems to fix the problem. It's worse on a high DPI display because the resize shifts the stencil by a lot.

If you update code you should be good now.

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