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Copy file name to clipboardExpand all lines: client.ts
+2-2Lines changed: 2 additions & 2 deletions
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@@ -5324,7 +5324,7 @@ export function LinkFacebookInstantGamesId(
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}
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/**
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* Links the Game Center account associated with the provided Game Center ID to the user's PlayFab account
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* Links the Game Center account associated with the provided Game Center ID to the user's PlayFab account. Logging in with a Game Center ID is insecure if you do not include the optional PublicKeyUrl, Salt, Signature, and Timestamp parameters in this request. It is recommended you require these parameters on all Game Center calls by going to the Apple Add-ons page in the PlayFab Game Manager and enabling the 'Require secure authentication only for this app' option.
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* @param {LinkGameCenterAccountRequest} request
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* @param {RequestOptions} options
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* @returns {Promise<LinkGameCenterAccountResult>}
@@ -5613,7 +5613,7 @@ export function LoginWithFacebookInstantGamesId(
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}
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/**
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* Signs the user in using an iOS Game Center player identifier, returning a session identifier that can subsequently be used for API calls which require an authenticated user
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* Signs the user in using an iOS Game Center player identifier, returning a session identifier that can subsequently be used for API calls which require an authenticated user. Logging in with a Game Center ID is insecure if you do not include the optional PublicKeyUrl, Salt, Signature, and Timestamp parameters in this request. It is recommended you require these parameters on all Game Center calls by going to the Apple Add-ons page in the PlayFab Game Manager and enabling the 'Require secure authentication only for this app' option.
/** The fully qualified domain name of the virtual machine that is hosting this multiplayer server. */
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Fqdn?: string;
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/** The IPv4 address of the virtual machine that is hosting this multiplayer server. */
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IPV4Address?: string;
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/** The ports the multiplayer server uses. */
@@ -2706,15 +2716,15 @@ export function ListAssetSummaries(
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/**
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* Lists details of all build aliases for a title. Accepts tokens for title and if game client access is enabled, allows game client to request list of builds with player entity token.
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