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I see Godot 4.2.2 mentioned throughout the project and docs, but I'm not sure what makes it specific to that version. What's the process to update to a new version? (Is there a doc I missed?) For now, I have a build of Godot 4.3 that I'd like to use. But even using official Godot builds, in the future I might want to downgrade if I want to stay on an old Godot minor version for stability. |
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You will likely be able to include a Go extension built with When Godot 4.3 is released, we will update the project to support the new version of Godot. |
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grow.graphics/gd
has been updated to target Godot 4.3 so all you need to do now, is use the latest master branch version.