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Why are we using custom type |
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Answered by
Splizard
May 8, 2025
Replies: 1 comment 5 replies
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Engine floats can be 32 or 64 bit depending on build configuration but Go doesn't have a builtin variable sized |
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Yes, you will need to use
-tag precision_double
when building the Go shared library. Note that I've primarily been using the standard Godot engine builds, so double precision hasn't really been tested yet.