Get or set properties #117
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ring-c
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Is this a bug?
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Thanks for bringing this to my attention, it looks like AnimationTree depends on dynamic properties, I have just added Object.Set(animation_tree, "parameters/state/transition_request", "strafe") |
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Cant undersdtand how to get a property of a node.
Example: in tps-demo there is a player scene.
In scene there is AnimationTree and a script on player.
How can I do this from gd?
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