Is this ready for prime time? #113
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Hey @ShalokShalom thanks for opening a discussion on this, it's a bit of a chicken and egg problem at this stage. The project needs more usage to explore Go + Godot to discover issues and pain points in order to become production ready. When it is production ready, this will likely attract more users. In terms of accessing the Godot API from Go, this project is close to complete in that regard. As mentioned in the 2025 Announcement I don't forsee any more major breaking changes but I would say treat the API stability story closer to how things are like with Zig, there may still be breaking changes from time to time as we refine the exported symbols. I can certainly aim to provide tooling that will automatically fix breaking changes (there's some scaffolding for this already). |
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Hi there.☺️
I maintain this list and ask myself, if I could raise this extension into "Production ready" status.
I dont see anything here or on the README, that clearly speaks about this.
Is it ready? Can it be recommended for productive use, or will it break API tomorrow? 🙂
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