Skip to content

Multiple MemoryStream objects #572

Answered by pschatzmann
bobthechemist asked this question in Q&A
Discussion options

You must be logged in to vote

Two thoughts that might help

  1. You have 1 copier and just just add the logic to define the copy source dependent on your requirements. (check for the parameters available for the begin method in StreamCopy)
  2. You use the functionality of the AudioPlayer and implement your custom data source (subclass of AudioSource) or using the AudioSourceCallback that would return the "right" stream as requred by your logic

¨

Replies: 4 comments

Comment options

You must be logged in to vote
0 replies
Answer selected by pschatzmann
Comment options

You must be logged in to vote
0 replies
Comment options

You must be logged in to vote
0 replies
Comment options

You must be logged in to vote
0 replies
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants