Suggested Communication Source to use for streaming >15 seconds Audio #1586
-
I am using an ESP32 LOLIN D32 for a certain project which does the following.
I have achieved the first part using websockets, but am not able to use the same for the second part. On output the audio cuts a lot and comes in chunks. I am aiming to move to some other pre-existing source from here. Which protocol is suggested to be used if
This implementation is to be expanded to multiple devices later, and the audio stream can be open to public, would prefer that it is selectively accessible |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment 1 reply
-
It is my gut feeling that the whole scenario could be handled by a simple http post from the ESP32 to the server which would provide the audio reply in the same request. Keep the sample rate as low as possible. To start I would suggest to try out the following
|
Beta Was this translation helpful? Give feedback.
It is my gut feeling that the whole scenario could be handled by a simple http post from the ESP32 to the server which would provide the audio reply in the same request.
Keep the sample rate as low as possible.
To start I would suggest to try out the following