Supporting Pipelines #1516
pschatzmann
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Currently it is already possible in the Arduino AudioTools Library to define some processing chains: Audio Objects are connected to other objects e.g. by adding the dependent object as parameter in the constructor.
Since the very beginning of the library, I planned to have some Pipeline class that would help to define such chains in a more intuitive way.
I finally committed this functionality to the Github today.
Further information can be found in the Wiki
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