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Interaction between Audio Resampling and touchRead #1511

Answered by pschatzmann
HobmanX asked this question in Q&A
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I guess the first touch read is doing some initialization which takes more time then the subsequent calls.
Why don't you just issue a first call in the setup where you ignore the result, to "warm up" the processing ?

The other option would be to increase the i2s buffer, so that there is still audio data during this time gap.

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@HobmanX
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