Skip to content

Weapon overheating mechanic persists after respawn #36

@byronsharman

Description

@byronsharman

found in 865d305

Describe the issue
When a player dies with their weapon hot and respawns shortly after, their rate of fire is still inhibited.

How to reproduce

  • Spawn in an empty deathmatch as demo
  • Jump to the top of a structure (so water doesn't interfere)
  • Look down and fire repeatedly until you kill yourself
  • Respawn immediately and try to fire rapidly

Expected behavior
Physically, it does not seem natural for your weapon to retain the characteristics of the previous one, especially since you can often see your ragdoll carrying that weapon, implying you are provided a new one every time you respawn. If this behavior is an intentional gameplay mechanic, perhaps the user should be presented with a different death scheme visualization for consistency.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions