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Dialogue Text Names #63

@anmart

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@anmart

Currently, the style guide touches on how to name shorter texts like UI (try to use the words in the text, or shave off a few and use the key words), and Names (use the full name).

I think that it'd be a good idea to come up with a consensus on how longer Dialogue texts should be renamed. They can span many lines, and can't be condensed as easily as UI texts can be.

My idea is that we find some way to describe what's being talked about, but add the speaker to the beginning. Something like Imakuni_IntroductionText or ImakuniAskToDuelText for texts 0467 and 0468 respectively. I personally prefer with the underscore.

Please share any thoughts on how naming texts could work, thank you!

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