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Describe the bug
MHWilds has several rendering issues in VR currently.
Health/Stamina don't show up
Using any upscaler causes a vibrating image in different directions between the eyes. Setting it at native resolution (DLAA) reduces it, but doesn't eliminate it. A pd-upscaler version with this fixed would be great
When upscaler is completely disabled, some ground terrain has one-eye bugs
Describe the bug
MHWilds has several rendering issues in VR currently.
Identify the REFramework version
0c85837
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Health/Stamina bars render, upscalers function without ghosting/vibration/one-eye bugs
Screenshots

Here's a SbS screenshot with the UI issue. The upscaler issue is only visible in motion
Desktop and VR (please complete the following information):
Virtual Reality (please complete the following information):
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