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Exploit allowing Manipulation of Perceived AR in Lazer #31193

@Ashclown

Description

@Ashclown

Type

Game behaviour

Bug description

Description of the Issue

An exploit in lazer lets players manipulate perceived AR and reduce reading difficulty by adjusting skin and gamma levels.

Explanation of Variables in Play

  • Hitcircle light-up: refers to the circle's brightening that occurs before a note is pressed. This varies based on mods rather than the map's base AR, namely HT will increase the duration, and DT will decrease it by a considerable margin.
  • Kiai lighting: During Kiai sections, the hitcircle.png and slider body flash. This causes every visible note to exhibit the brightening effect simultaneously, regardless of the mod or AR. This makes these sections near-impossible to read.

Key Differences between Stable and Lazer

The interaction between these variables differs significantly in stable and lazer, making exploitation possible only in the latter.

In stable, hitcircle.png undergoes both the light-up and Kiai animations, making it exploitable only on maps without Kiai sections. hitcircleoverlay.png is affected by the light-up but not Kiai animations, but Kiai flashing on the slider body complicates readability (e.g., Scarlet Rose). Hitnumbers are unaffected and pose no issues.

In lazer, the hitnumbers are affected by the light-up animation but not Kiai flashing. The slider body also remains unaffected, enabling the exploit demonstrated in the video. The other elements behave a bit differently but not in a way that is relevant.

Problem at Hand

Players can exploit gamma settings with an instafade skin (e.g., fully white or opaque), creating the illusion of higher AR, even on low AR maps like AR-5, significantly lowering the difficulty of dense maps. Approach circles are removed on video for comfort.

The absence of Kiai flashing on the hit numbers allows the exploit to function flawlessly, unlike in stable.

Proposal

The following solutions are proposed:

  • Remove the light-up effect from hitnumbers, aligning their behavior with stable, or add Kiai flashing to them to mitigate exploitability.
  • Consider removing the light-up animation altogether. While this solution has been previously discussed, it would be the most ideal.

Regulating gamma adjustments themselves is impractical, as they can be influenced by undetectable factors.

Screenshots or videos

lazer.ez.gamma.cheese.mp4

Version

2024.1208.0

Logs

compressed-logs.zip

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