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@anton-g Thanks for opening a discussion and doing some research, sorry for my late reply - I've been super busy lately. I will try to dig in a little more and see what Stefan's intent was, with regards to Paul noticed that this same issue also appears to affect Kinematic bodies. |
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I've been playing around with use-cannon, r3f and threejs and love how well it works together, so first off: Thanks for all the work!
Now I've run into a weird issue where
api.applyImpulse
stops working. Sometimes it works for a while, sometimes never works. The only common thing I've noticed is that it only stops working when the box(es) have settled.I created a sandbox here: https://codesandbox.io/s/r3f-basic-demo-e4u8c
Am I just doing something weird or should this work?
Thanks!
EDIT: Did some more research and setting
allowSleep
to false "fixes" the issue, but shouldn'tapplyImpulse
also "break" the sleep?Beta Was this translation helpful? Give feedback.
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