pointLight generate moire on objects #654
AlbertoRocaM
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You're going to need to show some code if you want us to tell you what to change. |
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i think you can fix this with shadow-bias={...}, try positive values and negative values, really small ones like -0.000001 and then removing zeros until it looks ok. never seen it look like that though. |
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I'm loading a model gltf and adding some pointLight to the scene. I have this issue when the light is far from the object. I've try with softShadow() from drei and some properties from lights like shadowMapHeight but nothing work. I don't really know how to search about it so hope someone knows at least what's is happening.
Thxs
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