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https://www.gsim.one/ something like this? You can find the code here https://github.com/gsimone/gsim.one although I'm not 100% sure about the details after weeks |
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@gsimone Ohhhh man, I think this is what I need, I'll try to apply it to myself tomorrow and write it off. Thank you so much. |
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Hello, everyone, please tell me I need to wrap a flat 2d text around a 3d object. I need my text to be wrapped in a circle, or rather in a ring and be responsive?
I tried to follow the classic path, I can create Text in Three, but I can't wrap it in rings. I can also create rings with `THREE.TorusBufferGeometry', but I don't understand how to put text on it.
I guess I can do it with glsl shaders, but I think it's too complicated.
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