**Three property binding failed to load animation track** gltf loader, morph targets #557
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Can you share a reproduction on codesandbox? |
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must be some gltfjsx export issue, using primitive works: https://codesandbox.io/s/r3f-basic-demo-mz0im r3f does nothing to support or disallow animations, that's purely threejs. it may be that in order to have it declaratively it's missing a prop or whatever, but im only a beginner when it comes to three animations so i dont know what it is. this box does the same thing as yours and it's working: https://codesandbox.io/embed/r3f-gltf-fonts-c671i if you figure out what's missing i can put it into gltfjsx. |
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I'm currently getting an issue when trying to load a glb file that I converted into a jsx element. I am getting the following error when I try to play it.
THREE.PropertyBinding: Trying to update property for track: <AnimationName>.morphTargetInfluences but it wasn't found.
After testing with multiple models on sketchfab it appears to be a problem with using morph targets.
Models currently exported from sketchfab that were imported using the alembic file type reproduce this issue. https://sketchfab.com/search?features=downloadable+animated&q=alembic&sort_by=-relevance&type=models
Models that do not use morph targets do not have this issue.
Expected, object animates
Current Result, error is thrown.
Is there a workaround for this? These models animate correctly using donmccurdy's gltf viewer: https://gltf-viewer.donmccurdy.com
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