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Hey, did you find a good solution to this problem? |
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@saumac I have an idea, not sure about if this could work but worth give a thought: would it be possible to create a sphere and position it in the x/y/z of each element with a snap feature. |
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Im working on a measurement tool where the users places two points and a line is drawn between them. Im wondering if anyone has an idea of how to implement a generic snap-to functionality that is applied when users pointer is "near" another existing object in the scene?
Im not so curious about technical details but more on a concept/high-level? Any ideas or advices? (we have looked at using rays and looping over whole scene but Im more curious if there is a more performant way of doing this).
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