Change Model Mesh with only Part Loading #2880
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yinxiangshi
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I'd see https://github.com/pmndrs/gltfjsx, it lets you get granular control over the structure of your models and make them immutable. |
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Hi there, I am a beginner in the WebGL world. I have a question based on my developing experience.
Basically, when we load a model, we will have the following:
The issue is I want to add markers (e.g. buttons) to the model itself. By clicking on the button, we can update a part of the model's mesh.
For example:
But the problem is that this will reload the whole model, so I would like to ask if it is possible to update the components without reloading the whole model. For example, when I click on the button, only the components are reloaded.
Thanks for all the help.
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