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I've got error in firefox, chorme works fine.
Error Message: THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.
I figure out the problem is in position attribute but I don't know how to fix it and what's the issue.
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I've got error in firefox, chorme works fine.
Error Message: THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.
I figure out the problem is in position attribute but I don't know how to fix it and what's the issue.
const Galaxy = () => {
const particles = useRef();
const parameters = {};
parameters.count = 1000;
parameters.size = 0.1;
parameters.insideColor = "white";
parameters.outsideColor = "#1b3984";
};
const Scene6 = () => {
return (
};
export default Scene6;
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