change bone position without moving mesh geometry #2642
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Russo-creation
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yes, absolutely move bones position after mesh is already loaded with it's skeleton. |
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Hi,
Is it possible to move bones position after mesh is already loaded with it's skeleton?
I need to move wrist bone a little higher to the center of mesh to have different pivot point (it's stretching hand too much in the specific pose)

I have been trying to change bone position with command
nodes.CC_Base_L_Hand.position.z = 2
but it is moving attached geometry as well.https://github.com/mrdoob/three.js/skinnedmesh.js
I don't want update skeleton in blender and load model with updated skeleton.
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