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useLoader is just a thin integration that calls the loader inside a suspense boundary. There's nothing to it otherwise, if your plain JS thing works then it most likely does something which you forgot. If you want post a small csb |
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Hi guys, I am trying to get obj file with mtl which has texture as well.
This works for me to load mtl and obj but not texture. (didn't load texture even if exist on correct path)
And I wanted to load texture manually like this for texture file
I tried second version in pure three.js (I mean without useLoader, used scene) and it loaded texture correctly.
But didn't load texture in fiber.
I tried useMemo but didn't help
I will appreciate if someone advise me how get texture work.
Thanks.
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