Replies: 1 comment 1 reply
-
@iljadaderko Are you able to create a sandbox so that we can debug the issue? Are you using orbit controls? |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
I have following setup with custom camera
Alongside this, there is a
useFrame
logic that forces camera to always look at the player (as player can rotate and change position)This works as expected, however I also want to add camera shake, so that in the end camera follows player with slight shake. Right now adding camera shake from drei to the scene has no effect, I assume its due to lookAt logic above
I wanted to ask if what I'm after is achievable with provided tools, before attempting to write some custom logic.
Beta Was this translation helpful? Give feedback.
All reactions