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texture.encoding = THREE.sRGBEncoding |
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takerfume
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Hi, everyone,
When I set panorama image as scene.background, the image gets overexposed(Image gets white).
Is there any solution to solve the overexposure?
Could you please tell me solution if you know?
My code is here.
https://codesandbox.io/s/r3f-ibl-envmap-simple-forked-mzju6?file=/src/App.js
related information
https://discourse.threejs.org/t/how-to-render-360-degree-images-on-three-js-without-noize-like-panolens-js/21020/3
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