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Inconsistency between <meshBasicMaterial> and MeshBasicMaterial textures #1135

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Here's how to counteract the color management:

texture.encoding = sRGBEncoding
material.toneMapped = false

https://codesandbox.io/s/r3f-issue-textures-single-material-s5ore?file=/src/App.js:486-518

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@funwithtriangles
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@drcmda
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Converted from issue

This discussion was converted from issue #1134 on March 26, 2021 13:46.