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Note: This might be multiple issues, but they all appear to be related to touch events
Using <A11y> and the useA11y() hook, it appears that touch events aren't firing at all* when selecting the mesh (possible that overMesh never gets set true), and a11yState.hovered gets stuck in a true state when selecting the hidden element (overHtml). (*touching then dragging the mesh causes a11yState.hovered to briefly set true, then immediately set false)
I'm happy to investigate this myself but I'm not having any luck getting the project to build locally ☹️