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Conditional Patterns

platz1de edited this page Jan 31, 2022 · 20 revisions

These Patterns allow control over when to set certain blocks

<argument> - required Argument
[argument] - optional Argument
patterns - children patterns, can be separated by a comma

Pattern Description
block;<block>(patterns) Executes Patterns if the block is the same as the specified block (like in //replace)
above;<block>(patterns) Executes Patterns if the block is above the specified block
around;<block>(patterns) Executes Patterns if the block is next to the specified block
below;<block>(patterns) Executes Patterns if the block is below the specified block
not(condition(patterns)) Executes Patterns of next Pattern is false (only works when nested)
odd;[x];[y];[z](patterns) Executes Patterns if the block is at odd coordinates at x, y and z Axis, the x, y and z can be left out (only given ones will be checked)
even;[x];[y];[z](patterns) Executes Patterns if the block is at even coordinates (see odd for more info)
divisible;<number>;[x];[y];[z](patterns) Executes Patterns if the block is at coordinates which are divisible by the given number (see odd for more info)
[walls;[thickness|Wall Pattern]] Executes Patterns if the block is one of the walls of the selections
[sides;[thickness|Side Pattern]] Executes Patterns if the block is one of the sides of the selections (walls + bottom and top)
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