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I'm thinking that there should be an extension which allows you to, at the very least, place a coloured block without having to force a different player's block colour. This would form a nice base for Issue #24 (Build Mode Extension).
- It should, at the bare minimum, allow one to place a single block of a single colour at a single location WITHOUT having to set a player's block colour first, and also allow one to clear a block.
- Being able to set a cuboidal region to a given block colour, or clearing said cuboidal region, would also come in handy.
- For something like a rollback, being able to set a rectangular region and/or an arbitrary cluster of raw VXL pillars at once would speed things up tremendously.
- None of the above proposed packets will make any sounds, except maybe as an option for a single block packet.
- None of the above proposed packets will make any blocks fall, except maybe as an option for a single block packet.
I believe all of the above combined together would form a good baseline, giving a good feature set without making a mess of the implementation.
Backwards compatibility has its difficulties here. Here are the options.
- Fall back to the usual vanilla methods whenever someone is using a client which doesn't support this extension. This will result in a generally awful experience and a lot of finger pointing.
- Kick clients which don't support the extension, but tell them to rejoin before kicking them. This is the cleanest solution.
- Make clients which don't support the extension reload the map. If you can implement this as some sort of "virtual kick and rejoin" then this miiight work.
- If running a build server, autokick clients which do not support the extension, and tell them to use a recent enough OpenSpades / BetterSpades / whatever. Or alternatively, keep telling them to do that, and opt for Option 1.
noway
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