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Description
This packet / extension would tell supporting clients what color to render a player model for a specific player id (it would override whatever their team color is for the player model, not add accents or anything new)
It is intended for only the server to handle any logic relating to what colors are assigned to specific ID's outside (clients wouldn't change the colors unless they receive a player model color packet from the server).
Theoretically there would be a magic number to represent there being no set player model color that the server could send whenever to revert back to the team color, and that the client would initially start out with upon connecting to a server.
Use cases off the top of my head:
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Implementation of the Garry's Mod game mode Trouble in Terrorist Town (TTT) into Ace of Spades. Tl;dr In TTT there are three effective teams which are all represented by a specific color which can't currently be accomplished with just two teams.
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Make a player who is performing exceptionally well stand out amongst other players, making them more of a target.
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Enhance the rampage script by coloring a player while on a rampage.
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Show admins a different color.
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Subtle team color variations, eg make zombies be different dark colors.
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Etc.
Thoughts?