Releases: patchkit-net/patchkit-patcher-unity
Releases · patchkit-net/patchkit-patcher-unity
v3.9.0-rc2
Added
- Add support for download speed unit parameter from application info
- Protecting patcher from being started without launcher (with attempt to actually start the launcher in that case)
Changed
- Improved the network errors handling in downloaders
Fixed
- Fix usage of Unity WWW network connection
v3.9.0-rc1
Added
- Add support for download speed unit parameter from application info
Changed
- Improved the network errors handling in downloaders
v3.8.1-rc1
Fixed
- Block license key cache sharing between all non-custom patchers
- Properly handle situation when WWW response doesn't contain status header - previously it was assumed to be 200 (OK), right now response is marked as timed out
v3.8.0
Added
- Patcher now keeps track of keeping only one it's instance running
- Game meta data file
- Time estimation for completing download of the patch
Changed
- Redesign error button label
- Stability improvements for resource downloader
- Stability improvements for license dialog
Fixed
- Fix issue with patching files which size is 2GB or more
- Properly handle timeouts when using chuncked HTTP downloader
- Fix occasional torrent downloader failures due to sharing violation issues with downloaded file
- Fix log file sending
v3.8.0-rc1
Added
- Patcher now keeps track of keeping only one it's instance running
- Game meta data file
- Time estimation for completing download of the patch
Changed
- Redesign error button label
- Stability improvements for resource downloader
- Stability improvements for license dialog
Fixed
- Fix issue with patching files which size is 2GB or more
- Properly handle timeouts when using chuncked HTTP downloader
- Fix occasional torrent downloader failures due to sharing violation issues with downloaded file
- Fix log file sending
v3.7.0
Changed
- Checking files hash before diff update only if content size is less that certain threshold (by default set to 1 GB)
v3.7.0-rc1
Changed
- Checking files hash before diff update only if content size is less that certain threshold (by default set to 1 GB)
v3.6.0
Added
- Sentry messages are now sent with download link for log file and include additional data (log file guid, local version id, remote version id and app secret)
- API operations logging
- Support for PK_PATCHER_MAIN_URL environment variable
Changed
- HTTP downloading timeouts changed from 10 to 30 seconds
- Temp folders have more randomized names now
- New log format
- Switch to Unity web requests for main API
Fixed
- Unpacking error when AV software would block files (now for content packages)
- Fix delaying patcher quit due to log sending
- Fix displaying no internet connection error in case of API connection problems
- Fix Unity wrapped requests to return status code and correct exceptions
- Fix bug with applying patches (CRITICAL FIX!)
v3.6.0-rc3
Added handling for situations when status code is missing in response headers from Unity's WWW.
Added
- Sentry messages are now sent with download link for log file and include additional data (log file guid, local version id, remote version id and app secret)
- API operations logging
- Support for PK_PATCHER_MAIN_URL environment variable
Changed
- HTTP downloading timeouts changed from 10 to 30 seconds
- Temp folders have more randomized names now
- New log format
- Switch to Unity web requests for main API
Fixed
- Unpacking error when AV software would block files (now for content packages)
- Fix delaying patcher quit due to log sending
- Fix displaying no internet connection error in case of API connection problems
- Fix Unity wrapped requests to return status code and correct exceptions
- Fix bug with applying patches (CRITICAL FIX!)
v3.6.0-rc2
Patching with diffs wasn't working at all. This release candidate fixes that problem.
Added
- Sentry messages are now sent with download link for log file and include additional data (log file guid, local version id, remote version id and app secret)
- API operations logging
- Support for PK_PATCHER_MAIN_URL environment variable
Changed
- HTTP downloading timeouts changed from 10 to 30 seconds
- Temp folders have more randomized names now
- New log format
- Switch to Unity web requests for main API
Fixed
- Unpacking error when AV software would block files (now for content packages)
- Fix delaying patcher quit due to log sending
- Fix displaying no internet connection error in case of API connection problems
- Fix Unity wrapped requests to return status code and correct exceptions
- Fix bug with applying patches (CRITICAL FIX!)