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Pulsing Border shader glitch on Nvidia #146

@fredm00n

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@fredm00n

Hi there!

I noticed the pulsing shader renders a different output on macOS and Windows/Nvidia

Attaching a screenshot of the same shader under both environments. Seems to be related to the Scale setting only, the others are fine!

Hope this helps
fred

Windows with Nvidia 3060 Ti
Image

macOS
Image

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