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Releases: ow-mods/ow-mod-man

Outer Wilds Mod Manager Core Version 0.10.0

28 Jul 12:26
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Core Changes

  • New open_github function for opening a mod's GitHub repo (thanks @MegaPiggy!)
  • Send analytics event (mod_install) when importing a mod list
  • Send analytics event (mod_required_install) when fixing dependency issues

Outer Wilds Mod Manager CLI Version 0.10.0

28 Jul 12:37
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CLI Changes

  • New github subcommand to open a mod's GitHub repo (thanks @MegaPiggy!)

Outer Wilds Mod Manager GUI Version 0.9.0

20 Jul 17:03
05200c9
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GUI Changes

  • Added tag filtering for local and remote tabs
  • Protocol installs that use install-mod now skip the modal (resolves #79)
  • Recently completed downloads appear as a number next to the downloads icon instead of only ongoing ones
  • Filtering by search and by tab is now synced across tabs
  • Clone the database(s) during long-running operations such as mod installs or updates
  • There's now a more user-friendly message for when you search for something and there are no results
  • Remove the uninstall confirmation dialog (Thanks @Raicuparta for the feedback)
  • Fix importing mods not properly enabling already-enabled mods when using the "Disable mods not in list" flag
  • Fix log message sender overlapping with message

Outer Wilds Mod Manager Core Version 0.9.0

20 Jul 16:40
05200c9
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Core Changes

  • Added the get_tags db method for getting all tags in the database
  • Added the matches_tags db method for getting all mods that match a list of tags
  • Made recursive mod toggling properly handle cyclical dependencies
  • Simplify version comparison
  • Fix importing mods not properly enabling already-enabled mods when using the disable_missing flag
  • Local and Remote databases now impl Clone
  • Installing OWML now sends the ModRequiredInstall analytics event
  • Improved some docs comments

Outer Wilds Mod Manager CLI Version 0.9.0

20 Jul 16:49
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CLI Changes

  • Added the tags subcommand for getting a list of database tags
  • Added the --tag arg to owmods search and owmods ls for filtering the list by tag

Outer Wilds Mod Manager GUI Version 0.8.0

15 Jul 02:33
a68b7ff
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GUI Changes

  • File drag and drop now works for zips! simply drag the zip file of the mod you want to install into the manager window to install
  • You can now use the Fix Issues button to update a mod if it's outdated
  • Mods that are busy now get their checkboxes disabled in the local mods tab
  • Clicking "Fix Issues" now marks a mod as busy
  • Protocol installs now support owmods://install-zip for zip-based installs
  • Added an open OWML folder button to the nav overflow menu
  • Made the loading spinner that appears when installing a mod determinant
  • Made the search box auto-scroll to the top on change
  • The downloads icon will now flash green when an install completes (or red if there was an error)
  • Fixed not being able to fetch alerts causing a "Fatal Error"
  • Fixed not marking a mod as unbusy after an error occurs in install, update, etc.
  • Fixed improper spacing on mod tables
  • Better frontend error logging
  • Internal organizational changes

Outer Wilds Mod Manager Core Version 0.8.0

15 Jul 02:15
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Core Changes

  • Progress bars now have mod unique names associated with them, but for URLs and loose ZIPs this will be None
  • Fixed an issue where a progress bar isn't created early enough in the extraction process

Outer Wilds Mod Manager CLI Version 0.8.0

15 Jul 02:24
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Merge pull request #74 from Bwc9876/dev

Version 0.8.0

Outer Wilds Mod Manager GUI Version 0.7.2

10 Jul 19:05
1d619cd
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  • Fix Settings Not Saving (resolves #72)

Outer Wilds Mod Manager Core Version 0.7.2

10 Jul 18:48
1d619cd
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Merge pull request #73 from Bwc9876/dev

Version 0.7.2