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- Missing hairstyles and collab characters
- The direction option affects both the hairstyle and the clothes, which leads to erroneous results.
Let's take Kotono's basic style as an example.
The zipper buckle of the jacket should always be on the right side, and the forehead triangular area not covered by hair bangs should always be on the left side.
While in the spine viewer, only when "the body animation" is "loop_idle_forward", "direction" is "left" provides a correct result.
For the other two body animation, since the buckle and the triangular area are on the same side for both directions, the result will always be erroneous. - Possibility of more animation such as "running" and "laughing/giggling"...?
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enhancementNew feature or requestNew feature or request