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Description
What is it that you want to do that isn't currently possible?
It would be useful to separate the output of various mods into custom folders, instead of just having a top level output directory. For example, users might split the output into folders like:
- Bodyslide Output - Body
- Bodyslide Output - Armors
- Bodyslide Output - Jewelry
- Bodyslide Output - Creatures
- etc.
Request the feature
While this could be done manually each time, it would be good to keep it as a persistent choice. It could be implemented as an extension to the OutputChoice
element in BuildSelection.xml
.
<OutputChoice
path="meshes\actors\character\character assets\femalebody"
choice="CBBE 3BBB Body Amazing"
outputdir="G:\MO2\staging\BodySlide Output - Body"
/>
This will remain backward compatible - a missing entry would just fall back to the global output path.
If the other values like choice
are changed from the UI, the code will need to preserve any custom outputdir
set in the XML element.