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Hi, Guys, Girls and Ladyboys. I have bad news for you : I am back!!! 👀 .
No, I am kidding. I have finished to port my project implementation on Javascript, and I return to Rust to have a native implementation of my interface.
Actually I have something weird :
pubtraitAudioScheduledSourceNode:AudioNode{
...
generates :
abstractclassAudioScheduledSourceNode {
Without specifying implements AudioNode. Do you have any idea of the reason ?