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# Version History
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+ ## Version 0.33.0 (2023-07-27)
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+ - Fix: clamp to number of output channels to 32 even if the hardware supports more to prevent runtime panics
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+ - Fix: prevent a render thread panic if the audio graph is not fully initialized yet
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+ - Fix: rename AudioDestination max_channels_count to max_channel_count
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+ - Fix: AudioBufferSourceNode is now Send + Sync
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+ - Change AudioProcessor::onmessage signature to prevent deallocations
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+ - Add garbage collector thread as sidecar of the render thread to handle some deallocations
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## Version 0.32.0 (2023-07-16)
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- Fix for some audio node settings being applied out of order
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[package ]
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name = " web-audio-api"
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- version = " 0.32 .0"
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+ version = " 0.33 .0"
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authors = [" Otto <otto@ot-to.nl>" ]
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edition = " 2021"
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description = " A pure Rust implementation of the Web Audio API, for use in non-browser contexts"
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