How do I optimise the remotion player? #5329
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gajraj-gan
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Hi,
I am trying to optimise the remotion player, i have bunch of transitionSeries.Sequence and transitionSeries.Transition, in form of Sequence -> Transition -> Sequence -> Transition and so on.....the thing the components inside my Sequence are getting heavy, I have noticed all the sequence are rendered at once and they are behind each other altho only one is visible at a time.
When I play the player, the components using useCurrentFrame start re rendering, I thought they were bound to the nearest sequence and others should not start re rendering ? Is this obvious behavior or am I missing something?
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