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https://docs.missionpinball.org/en/stable/config/shots.html#restart-events Not saying this is the best way for advanced logic. But you can add this to your shots: section for that shot. Then add the mode_started (put your modes name). Then every time the mode starts, it will reset the profile to its first state and enable the shot. |
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I've reached the end of Tutorial step 18: Add your first shot.
The tutorial ends with the creation of a shot profile and that works great - as far as it goes.
What I'd like to do is reset the shot profile on mode start or on mode stop. Unfortunately, I can't find the correct syntax.
It seems something like the following should work but it doesn't. What am I missing?
shots:
my_first_shot_mode2:
switch: s_reentry_left
show_tokens:
led: l_re-entry_left
profile: mode2
shot_profiles:
mode2:
states:
- name: flashing
show: flash
speed: 5
- name: lit
show: on
loop: false
block: true
event_player:
mode_mode2_stopped:
my_first_shot_mode2_state_name:
flashing
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