Separating 2 shots that use the same switch? #35
ironspider
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Not sure if there are any function ready in mpf, it may be. But if there weren't any I would in my multiball mode start a timer when s_right_ramp_enter is activated, for example 1 second. The exit switch would then stop the timer, if the timer is completed after 1 second, award the jackpot. |
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Greetings all, so my machine has a ramp (a Baywatch dual right ramp) that can be hit by either a shot from the left upper flipper, or the lower flippers. The ramp has 2 switches on it: "s_right_ramp_enter" (which is down at the bottom of the right lower entry to the ramp) and "s_right_ramp_exit" (which is at the back of the ramp curve before it hits the wireform to return to the left lower flipper). Here is my dilemma...
During MB, the super jackpot should be a shot from the left upper flipper to the ramp. This will only hit the s_right_ramp_exit switch and be returned to the lower left flipper, sending the state machine back to normal MB mode (like AFM). But when the super jackpot is lit, a shot to the lower right part of the ramp (doable from either lower flipper) also hits that "s_right_ramp_exit" switch. I don't want shots from the lower flippers to award the super jackpot so how do I do this so that the machine can differentiate between a shot from the lower flippers hitting s_right_ramp_enter and s_right_ramp_exit and the upper left flipper which is only hitting "s_right_ramp_exit"?
Is there way to say something like "super jackpot shot is s_right_ramp exit and NOT s_ramp_ramp_enter within a second earlier"? Something to that effect? Or something like when that super jackpot mode is running a shot to s_right_ramp_enter disables the s_right_ramp_exit for some amount of time (like half a second)?
Thoughts?
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