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To get the selection: there are get_weapons_selection, get_science_selection, get_comms_selection

Regarding the rest. The engine does does not expose any events related to the loading and unloading of weapons.

Also, when attempting to create a replacement for a low level widget you may find it disappointing the lag between user interaction, network traffic and the execution of script. I would encourage you to ask for engine level changes. No script runs client side so you may the round trip propagation of state changes insufficient scripting such things.

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@quaris628
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@dougreichard
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@astrolamb-gaming
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Answer selected by quaris628
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