0.1.3 #194
skyrina
announced in
Announcements
0.1.3
#194
Replies: 3 comments 6 replies
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Look mom, i became famous for doing my chores. |
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I did like one thing. Clearly that means I'm a valuable and important contributor to this project. 😎 |
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vive la france |
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What's Changed
fix: Emoji related bugs by @omoflop
fix(crash): Divide by zero crash in MOTD box by @omoflop in [4c71cb6](4c71cb6
fix(crash): Fixes a race condition crash by @alekso56 in Attempt 2 (to) fix issue #50 #65
fix: ImmediatelyFast breaking animated emoji rendering by @UnlikePaladin in 657acc1
fix:
world.getBlocks
reusing block positions by @omoflop in Fixed world.getBlocks reusing block positions #72fix(crash): Crashes with spark and collective in by @UnlikePaladin in Fix crashes with Spark and Collective #81
fix: Various issues by @UnlikePaladin in Fixed these issues: #82
fix: Incorrect null handling with json apis by @omoflop in 7564d15
fix:
set_primary_texture
andset_secondary_texture
not being able to receive nil as a first argument. by @UnlikePaladin in [78aa76](78aa762fix: NAMEPLATE_EDIT permissions not triggering the no permissions badge by @UnlikePaladin in 6f27e2d
fix:
world:getBlockState()
properly returnsVOID_AIR
instead ofAIR
by @PoolloverNathan in Addworld.isChunkLoaded()
to check if chunks are loaded #92fix(crash): PlatformUtils a crash whenever a version of a mod from a newer version of MC is present by @superpowers04 in Fix PlatformUtils crashing the game whenever a version of a mod from a newer version of MC is present #101
fix:
toJson("-") results in
0` by @KitCat962 in Fix to json #126fix: Invalid ModelPart cache @KitCat962 in fix invalid ModelPart cache #128
fix: Text height @KitCat962 in Fix text height #127
fix: Blockbench 4.9 causing incorrect uv calculations by @KitCat962 in Fix incorrect uv calculations due to BlockBench 4.9 #129
fix(crash): Armour textures on Forge crashing the game when rendered using armour pivots by @TJT01 in Fix armor textures on Forge #119, fixes Wearing certain modded armor w/ armor pivots crashes the game on Forge #115
fix: Figura resetting other mods' keybinds by @UnlikePaladin in ad5af9f
fix: HUD hiding not working on Forge by @UnlikePaladin in c3b6b5e
fix: Incorrect background colors on text tasks by @UnlikePaladin in b42a15f
fix: VM error if getPrimaryDefinedTextures is given no argument by @UnlikePaladin in 67ddf10
fix: Make
offset...()
actually work by by @UnlikePaladin in 718a4ebfix: Elytra being rendered if origins is installed by @UnlikePaladin in cc37c9d
fix: Command issues on Forge by @UnlikePaladin in 62dc2e3
fix: Assorted version detection related bugs by @KitCat962 in(not limited to) Redirects prereleases to github releases #152
fix: VM error when getting a slot and the player is dead or if the slot access is null/invalid by @UnlikePaladin in 0a9da0a
fix: Hiding the vanilla model armor part wouldn't hide the corresponding armor part if it had a pivot by @UnlikePaladin in a125d4b
fix: 🛑 BREAKING: the long existing bug of many functions being 1 tick delayed by @auriafoxgirl in fix 1 tick delay #192
fix: Force English locale on toUpperCase and toLowerCase calls to fix issues on systems with a different locale by @UnlikePaladin in 52da5ff
fix: Inconsistent Syntax on SpriteTask:setTexture by @UnlikePaladin in b9b9fd9
fix: Version check did not work correctly on Forge by @UnlikePaladin in 8af3544
fix(crash): Fixed several crashes with mods that changed the PoseStack on Forge such as Mana and Artifice by @UnlikePaladin in c352a58
chore(deps): Update LuaJ to 3.0.7 by @UnlikePaladin in 2e17b46
chore(docs): Create CONTRIBUTING.md for all future and current contributors to follow. by @Covkie in Create CONTRIBUTING.md #42
chore(mc-docs): Multiple Grammatical changes and fixes to
lang/en_us.json
by @Covkie, @superpowers04, @GrandpaScout, @repository, etc in "as if Avatar did not existed" > "As if no avatar is present" #104, fix en_us typos #108, Correct grammar and spelling mistakes in /lang/en_us.json #117chore: Various repository optimizations by @Kichura
chore: Removed jar merging, Forge and Fabric builds are now standalone by @UnlikePaladin in 1d912f2
chore: Publish pre-releases to Github
chore: Use JDK 17 instead of 21 in terms of codespaces by @Kichura in Use JDK 17 instead of 21 in terms of codespaces #167
chore: Bump LuaJ to 3.0.8
chore: Switch from Java-WebSocket to nv-websocket-client
feat: Emoji autocompletion support for categories by @omoflop in f0afe52
feat: Changed various shader related methods to be platform agnostic and added
getShaderPackName
by @UnlikePaladin in Adds a method to the API that gives the current shader pack's name. #64feat: Support ImmediatelyFast's new API by @UnlikePaladin in Support ImmediatelyFast's new API #75
feat: Add
getPrimaryTexture
andgetSecondaryTexture
to the modelpart api by @omoflop in 090054ffeat: Text in the MOTD is now clickable by @omoflop in Made text clickable in the motd #90
feat: Add world.isChunkLoaded() to check if chunks are loaded by @PoolloverNathan in Add
world.isChunkLoaded()
to check if chunks are loaded #92feat: Users with special badges can now individually recolour them in 7d468bf
feat: Add Elytra Pivot by @UnlikePaladin in 4b27c92
feat: Figura now has translations at https://translate.figuramc.org.
fr_fr
translation by @HastagGuiguiro_ro
translation by @circlemaniacuk_ua
translation by @playgamesgoit_it
63%pt_br
52%fr_ca
52%lv_lv
45%es_es
43%feat: Create RaycastAPI ✨ by @KitCat962 in *raycasting* #131
feat: Adds new function to ClientAPI
generateUUID
which generates a random UUID by @KitCat962 in new function: ClientAPI.generateUUID() #99feat: Optimize avatar nbt and functions now support relative file access
./
../
by Kitcat962 in Script storage and require overhaul #135feat: Data related features by @lexize in Data related features #52
figura/config
folder instead offigura/data
.figura/data
is now used by FileAPIfeat: Adds a new
TRIDENT
ParentType andTRIDENT_RENDER
event, meant to be equivalent toARROW
andARROW_RENDER
by @Manuel-3 in Trident Parent Type And Event #109feat: Adds
renderer:setRootRotationsAllowed(bool)
to control if the model will have root rotations applied to it by @KitCat962 in allow disabling root model rotations #144feat:
client.getEnum
- takes a string and returns a list of values for the Figura enum with that name by @4P5 in Client.getEnum #159feat:
client.getRegistry() and
world.getHeight() read more in pr client.getRegistry() and world.getHeight() #160 by @4P5feat: Allow cancelling any playing sound from a user when returning
true
in theON_PLAY_SOUND
event by @KitCat962 in Cancel sounds #170feat: Geckolib4 compatibility 🎉 by @UnlikePaladin in Geckolib4 compatibility #171
feat: Return the break texture for block entity models on BlockStateAPI by @UnlikePaladin in a6168d0
feat: Allow avatar to load if none is found for player - enables Avatar CEM by @jasperalani in Still allows an avatar to load if none is found for player #168
feat: Add FiguraModelPart.remove to remove a given part from it's parent by @UnlikePaladin in 11720d1
feat: 🛑 BREAKING: Remove
ElytraPivot
and separated it intoLeftElytraPivot
andRightElytraPivot
with aliasesRightWingPivot
andLeftWingPivot
by @UnlikePaladin in a125d4bfeat: `CUTOUT_EMISSIVE_SOLID now renders full bright as it uses the beacon beam and not the warden's shader by @UnlikePaladin in 188f8c1
feat: Prevent item tasks from calling item render event to be in parity of skull render event by @applejuiceyy in EntityTasks #172
feat: Added EntityTasks by @applejuiceyy in Prevent item tasks from calling item render event #180
feat: Newly supported versions 🤯
Full Changelog: 0.1.2...0.1.3
This discussion was created from the release 0.1.3.
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