Counter-Strike 2: LD_PRELOAD Fails to Load 'libstdc++.so.6' #63
-
CS2 crashes when I attempt to start it. When running CS2 via the command line with the following command:
an error message appears:
Additionally, my environment variables (printenv) show the same error:
I tried unlinking and re-exporting with the command If you need any assistance or logs, I’m here to help! :) |
Beta Was this translation helpful? Give feedback.
Replies: 2 comments 4 replies
-
Update: The Steam update from version 19 to 20 modifies the steam-wrapper.sh, which could resolve the issue. However, the latest version (20) is not yet available in the default unstable repository, so wait for the next sync! |
Beta Was this translation helpful? Give feedback.
-
I am gonna keep it open till the next sync :) |
Beta Was this translation helpful? Give feedback.
The latest patch is intended to fix this issue, yes. I'm a bit worried about it at the moment because in my initial work with the steam wrapper adding the 64bit libstdc++ to the preload caused the client to crash on startup. I'm not sure why the client is working now with it TBH. I'm hoping that more people on volatile will be able to test it before the sync, but I'm not sure how many people on volatile actually use steam besides myself.
So you can either wait for that sync, or use
LD_PRELOAD="/usr/lib/libstdc++.so.6" %command%
as your launch options for the game to get it working immediately.