|
| 1 | +//========================== |
| 2 | +// Global Options |
| 3 | +//========================== |
| 4 | +// "Force_Strip_CT_Players": true //Force To Strip CT Players [To All LoadOuts] (If false Or Not Been Used This Will Disabled) |
| 5 | +// "Force_Strip_T_Players": true //Force To Strip T Players [To All LoadOuts] (If false Or Not Been Used This Will Disabled) |
| 6 | +// "Remove_BuyMenu": true //Remove Buy Menu (If false Or Not Been Used This Will Disabled) |
| 7 | +// "Remove_Custom_Point_Server_Command": true //Remove point_servercommand Custom ConVars (If false Or Not Been Used This Will Disabled) |
| 8 | +// "Remove_Custom_Point_Client_Command": true //Remove point_clientcommand Custom ConVars (If false Or Not Been Used This Will Disabled) |
| 9 | +// "Players_Health_CT": 35 //Give ALL CT Players Health 35 [To All LoadOuts] (If -1 Or Not Been Used This Will Disabled) |
| 10 | +// "Players_Health_T": 35 //Give ALL T Players Health 35 [To All LoadOuts] (If -1 Or Not Been Used This Will Disabled) |
| 11 | +// "Players_Armor_CT": 35 //Give ALL CT Players Armor 35 [To All LoadOuts] (If -1 Or Not Been Used This Will Disabled) |
| 12 | +// "Players_Armor_T": 35 //Give ALL T Players Armor 35 [To All LoadOuts] (If -1 Or Not Been Used This Will Disabled) |
| 13 | +// "Remove_Ground_Weapons_After_Give_Loadouts": true //Remove Ground Weapons After Give Loadouts (If false Or Not Been Used This Will Disabled) |
| 14 | +// "Delay_InXSecs_Give_LoadOuts": 0.2 //Delay On Give LoadOuts 0.2 Secs (If 0.0 Or Not Been Used This Will Return To 0.0) |
| 15 | +// "Remove_Knife_CT": true //Remove CT Players Knifes [To All LoadOuts] (If false Or Not Been Used This Will Disabled) |
| 16 | +// "Remove_Knife_T": true //Remove T Players Knifes [To All LoadOuts] (If false Or Not Been Used This Will Disabled) |
| 17 | +//========================== |
| 18 | +//========================== |
| 19 | +// Specific LOADOUT Options |
| 20 | +//========================== |
| 21 | +// "Flags": "@css/root,@css/admin,@css/vip,#css/admin,#css/vip" //Give This LoadOut For These Flags Only (If Empty Or Not Been Used This Will Return To Give Anyone) |
| 22 | +// "CT": "weapon_hkp2000,weapon_knife,weapon_smokegrenade" //CT Loadout |
| 23 | +// "T": "weapon_glock,weapon_knife,weapon_smokegrenade" //T Loadout |
| 24 | +// "CT_Refill_Nades": "weapon_decoy" //Give Auto Refill (ex: decoy) CT Side |
| 25 | +// "CT_Refill_Time_InSec": 30 //Every 30 Secs Give CT_Refill_Nades |
| 26 | +// "T_Refill_Nades": "weapon_decoy" //Give Auto Refill (ex: decoy) T Side |
| 27 | +// "T_Refill_Time_InSec": 30 //Every 30 Secs Give T_Refill_Nades |
| 28 | +// "Force_Strip_CT_Players": true // Force Strip CT Players Who Has This LoadOut (If false Or Not Been Used This Will Disabled) |
| 29 | +// "Force_Strip_T_Players": true // Force Strip T Players Who Has This LoadOut (If false Or Not Been Used This Will Disabled) |
| 30 | +// "Players_Health_CT": 35 //Give ALL CT Players Health 35 Who Has This LoadOut (If -1 Or Not Been Used This Will Disabled) |
| 31 | +// "Players_Health_T": 35 //Give ALL T Players Health 35 Who Has This LoadOut (If -1 Or Not Been Used This Will Disabled) |
| 32 | +// "Players_Armor_CT": 35 //Give ALL CT Players Armor 35 Who Has This LoadOut (If -1 Or Not Been Used This Will Disabled) |
| 33 | +// "Players_Armor_T": 35 //Give ALL T Players Armor 35 Who Has This LoadOut (If -1 Or Not Been Used This Will Disabled) |
| 34 | +// "Remove_Knife_CT": true //Remove CT Players Knifes Who Has This LoadOut (If false Or Not Been Used This Will Disabled) |
| 35 | +// "Remove_Knife_T": true //Remove T Players Knifes Who Has This LoadOut (If false Or Not Been Used This Will Disabled) |
| 36 | +// "Force_Give_This_LoadOut": true // Force Give This LoadOut (By Swaping His Current Weapons) (If false Or Not Been Used This Will Disabled) |
| 37 | +// "Give_This_LoadOut_OneTime": true // Give This LoadOut On Every New Round One Time (If false Or Not Been Used This Will Disabled) |
| 38 | +// "Give_This_LoadOut_On_Round_And_After": 1 // Only Give This LoadOut On Round (0 = Warmup || 1 = Round One etc...) (If -1 Or Not Been Used This Will Disabled) |
| 39 | +//========================== |
| 40 | + |
| 41 | + |
1 | 42 | {
|
2 | 43 | "ANY":
|
3 | 44 | {
|
4 |
| - "Remove_Ground_Weapons": 1, |
| 45 | + "Remove_Ground_Weapons_After_Give_Loadouts": true, |
5 | 46 |
|
6 | 47 | "LOADOUT_1":
|
7 | 48 | {
|
|
15 | 56 | },
|
16 | 57 | "LOADOUT_2":
|
17 | 58 | {
|
18 |
| - "Give_This_LoadOut_PerRound_Only": 1, |
| 59 | + "Give_This_LoadOut_OneTime": true, |
19 | 60 | "CT": "weapon_hkp2000,weapon_knife,weapon_smokegrenade",
|
20 | 61 | "T": "weapon_glock,weapon_knife,weapon_smokegrenade"
|
21 | 62 | }
|
|
24 | 65 | {
|
25 | 66 | "LOADOUT_1":
|
26 | 67 | {
|
27 |
| - "FLAGS": "@css/root,@css/admin,@css/vip,#css/admin,#css/vip", |
| 68 | + "Flags": "@css/root,@css/admin,@css/vip,#css/admin,#css/vip", |
28 | 69 | "CT_Refill_Nades": "weapon_decoy",
|
29 | 70 | "CT_Refill_Time_InSec": 30,
|
30 | 71 | "T_Refill_Nades": "weapon_decoy",
|
31 | 72 | "T_Refill_Time_InSec": 30
|
32 | 73 | },
|
33 | 74 | "LOADOUT_2":
|
34 | 75 | {
|
35 |
| - "Give_This_LoadOut_PerRound_Only": 2, |
| 76 | + "Give_This_LoadOut_OneTime": true, |
36 | 77 | "CT": "weapon_decoy",
|
37 | 78 | "T": "weapon_decoy"
|
38 | 79 | }
|
|
0 commit comments